AI Insights · Timothy · January 2024
Top 5 Roguelike Games on iOS in the UK Q4 2023
Explore the performance of the top 5 Roguelike games on iOS in the UK during Q4 2023, with detailed insights on downloads, revenue, and weekly active users.
In Q4 2023, the top 5 Roguelike games on the iOS platform in the United Kingdom showed varied performance in terms of downloads, revenue, and weekly active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Hero Wars: Alliance from Nexters Global LTD saw a fluctuating revenue trend, peaking at around $38K in the week of November 20 and ending the quarter with approximately $28K. Downloads reached their highest at 4.9K in the final week of December, while weekly active users decreased from 14.2K at the start of the quarter to 11K by November 20, before rebounding to 14.2K by year-end.
Dungeon Hunter 6 by Goat Co. Ltd, released in mid-October, had its revenue peak at about $38K in the week of October 30, before a gradual decline to around $10K by the end of December. Downloads dropped sharply from 13.3K in the launch week to 760 by the end of the quarter. Weekly active users followed a similar downward trend, starting at 12.9K and ending at 2.9K.
RAID: Shadow Legends from Plarium Global Ltd maintained a strong revenue performance, peaking at $135K in the last week of December. Downloads saw a modest increase over the quarter, reaching 2.8K in the final week. Weekly active users showed a slight increase from 8K at the start of the quarter to 8.5K by the end.
Legend of Slime: Idle RPG War by AppQuantum Publishing Ltd experienced a spike in revenue to $10.2K in the week of November 20, before settling around $6.2K by the end of December. Downloads were highest in late October at 2.8K, but dropped significantly to 351 by the end of the quarter. Weekly active users decreased from 15.3K at the start to 9.7K by year-end.
Titan War by BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED saw revenue ramp up from negligible amounts to $2.1K by mid-December, ending the quarter at $1.9K. Downloads peaked at 5.5K in the week of December 4 but fell drastically to 14 by the last week. Weekly active users saw a significant increase from 1.4K at the start to 9.1K by mid-December, before slightly dropping to 6.6K.
For more detailed insights and data on these games, visit Sensor Tower.